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beautiful game! Surprising simple & novel mechanic, wonder what sparked the idea :) 

Thank you for your appreciation! ^ ^

It was actually a misinterpretation of the Raylib 5K Game Jam’s theme, “That was close!” As a non-native English speaker I developed the idea around proximity (in game mechanics) and intimacy (in the story) instead of thinking about “barely avoiding a mistake” as was originally intended by the idiom.

“Connecting to the other world” was the first spark; I could not but say it was much of an instinct of what was to come, as the story (of loss) that happened to myself in reality was in fact after the jam. The game has since become quite personal and I'm heartily delighted that people take the time to express their interest. My deep gratitude <3 (and sorry for such a long post ._.)

Really well done.